﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Practices.SLUnity;

namespace Microsoft.Practices.SLUnity
{
    public interface ILoggerFacade
    {
        void Log(string message, Category category, Priority priority);
    }
}
